Monsters in the Sky: Facing Jesse Schell’s Nightmare of Over-Gamification
Gamification badges: Innocent fun, or devious distraction? “And what will that world be like? Well, I think it’ll be like this: You’ll get up in the morning to brush your teeth, and the toothbrush can...
View ArticleCapitalism, That Fickle Dungeon Master
The door creaks open ominously. One by one, the adventurers creep into the dungeon as the dank odor of orc breath and raw meat mixes with the outside air. To the right, a long hallway fades into...
View ArticleIs This Thing On: Creating Musical Conversation with SoundSelf
It’s the sci-fi writers’ fault, you know. After tantalizing us with glimpses of a glorious future replete with personal datapads (check), instantaneous communication (check) and a worldwide repository...
View ArticleThe Glorious Lie of the Indie Bubble
Grab your laptops and head for the hills! The bursting of the great indie game bubble is upon us! Surely by now you’ve heard about the surfeit of worthwhile games available on Steam and elsewhere, the...
View ArticleTogether We Are Mega: The Collaborative Future of Indie Game Development
The Indie MEGABOOTH at PAX East 2013. For all the hand-wringing about the indie games bubble, concerns of an over-saturated marketplace, and fears that soon it will be impossible to make any kind of...
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